Puzzles remain simple and don’t stifle the flow. Palettes swap when the mood fits and you find yourself welcoming a room with actual colour on show. Perspectives change, paths move in and out of existence and you’re very much strapped in for the ride. I remained engaged by the latter stages by the familiar box of tricks. Other than that, there’s not a lot to grasp. The two-step process does offer something different for what’s essentially a mundane process. Door opening remains nice and tactile as you hold down the right trigger and then move the right stick to open the door. You can pick up items for story context and move them around to reveal further information, although this is sparingly used. You’ll spend your time moving through rooms, opening doors and solving puzzles. Layers of Fear 2 is a lot better at holding your attention. Indeed, I’ve had a couple of instances early on where I’ve simply missed the mark and just found myself confused by some moving parts. ![]() I often think giving the player control through most of it allows for moments of shock to be missed. The psychological horror on offer retains the shape-shifting appeal but the simple jump scares are better executed. There’s a precision and care taken in the environments that make them seem lived in.Īt its heart, it’s still a spring-loaded ghost ship. The ship is portrayed brilliantly with its metallic, rocking corridors appearing well-maintained and period appropriate. Shadows and light are used to make things clear. There’s plenty of monochromatic interludes that don’t produce a strain on your eyes. Layers of Fear 2 is crisper, colour appears clearer and it seems that the Unreal Engine has been put to great use. One thing that has sharpened is the visual treatment. It’s a problem that was present in the original so it’s a pity writing hasn’t tightened up since. There’s a lot of ominous monologuing about playing your part and wearing masks that feel played out. Unfortunately, the manner of the game’s storytelling takes the edge off. It’s an emotional, personal story which holds some twists back for a rather poignant conclusion. Their latest assignment takes place on a working ocean liner whose tight corridors suit the claustrophobic horror quite well. Rather than playing an artist, you’re now inhabiting an actor who, whilst preparing for a role, gets drawn into a personal night of torment. Layers of Fear 2 is not a direct sequel but the plot still holds some commonalities. ![]() Polish developers, Bloober Team are back with a sequel and, second time around, things come together a little better. It was an interesting horror effort but the story seemed to play it’s hand too early and some puzzles impeded the game’s flow. I remember describing Layers of Fear as a spring-loaded ghost house. The names, designs and logos of all products are property of their respective owners and used by permission.Īll other trademarks are the property of their respective owners.Jin PS4 / Reviews tagged acting / actors / bloober team / layers of fear 2 / polish / psychological horror / puzzles by Mike 2018 Bloober Team, the Bloober Team logo, Layers of Fear 2 and Layers of Fear 2 logo are trademarks of Bloober Team S.A. Gun Media™ and the Gun Media™ logo are trademarks and/or registered trademarks of Gun Media Holdings, Inc. Classical, ominous soundtrack - An original score composed by Arkadiusz Reikowski, conducted by George Strezov, and performed by the Sofia Session Orchestra.Ocean Liner setting - Your explorations into the depths of the ship that play the scenes for the film become ever more incredible, and ever more terrifying. ![]() Psychological horror - Is this part of the film, or are your memories playing tricks on you? Your world may change with the slightest of provocations, you must decide what is real.Discover your past, and expose the reason for your having been cast for this film. Story-driven exploration - You must explore the world around you.You push those memories down but let the experiences drive you into who, or what, you must play.ĭarkness surrounds as you stand silently in the spotlight, the only sounds to be heard over your heartbeat are the distant breaking of waves against the hull and the sound of cameras pointed in your direction preserving this moment for eternity.Ī deep and commanding voice rises from the distance. That same past has scraped deep furrowing scars into you, not on the outside where the world can see, but in a place buried so deep within that it has become shapeless. Your past has helped to mold you into what you are, forced upon you the skills required to hone your craft. The demand to act fills your mind, but the script pages hold no words. No call to action that you need to become this version of yourself. Not just in character, you are the character. The cameras are all focused on you the center of the scene.
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